Research Article

Efficiency and Equilibrium in Network Games: An Experiment

Edoardo Gallo, Chang Yan

GAICIL Insights

The same people, playing the same game, cooperate beautifully in one room and abandon cooperation in the next.1 The only thing that changes is who is connected to whom. Efficiency and Equilibrium in Network Games: An Experiment, by Edoardo Gallo and Chang Yan, studies a network game with a unique Nash equilibrium in which agents can earn higher payoffs by following a collaborative norm, and asks how network structure decides whether the norm survives.

The results draw a clean gradient. In the circle, a simple, symmetric network, subjects establish and maintain the collaborative norm. Add one hub connected to everyone, the wheel, and the norm weakens. In complex, asymmetric networks of 15 and 21 nodes, the norm disappears and play converges to the Nash equilibrium. Given the richness of the networks and the size of the strategy space, the authors present the convergence as strong validation of the theory of Ballester and coauthors, and as evidence that network position can be a key determinant of equilibrium play.

A second finding concerns perception. Subjects base decisions on their degree, their number of direct connections, more than on overall network structure. In the 21-node network, among nodes whose local features are not highly correlated with their overall position, degree significantly predicts play, while Bonacich centrality, which determines equilibrium play, does not. People navigate by the streetlights they can see.

AI enters on two fronts. First, digital markets are filling with networks of human and machine agents: recommendation systems, trading algorithms, autonomous agents negotiating with one another. The experiment shows that cooperation sustainable in simple, symmetric structures can collapse as networks grow complex and asymmetric. As AI agents multiply, the shape of their interactions will decide whether efficient collaborative outcomes emerge or equilibrium behavior takes over. Designers of agent ecosystems are, in effect, choosing between the circle and the 21-node tangle.

Second, the local-information finding hints at a role for AI as a navigator. People in complex networks focus on immediate connections because processing global structure is hard. AI tools can compute global properties such as centrality that humans struggle to perceive, helping participants grasp their position and the consequences of their actions. Whether such information would sustain collaborative norms or speed convergence to equilibrium is an open empirical question that experiments like this one can answer. A map can help travelers cooperate, or help them defect more efficiently.

The authors note the results align with public goods experiments showing that asymmetry across subjects lowers contributions. Asymmetry erodes cooperation. That resonates with debates over platform and AI market structure, where hubs connect to many participants. Hubs change the strategic environment for everyone, weakening norms that symmetric structures sustain. Platform design, including the design of AI intermediaries, shapes collective outcomes through exactly this channel.

The future work the authors propose is a design brief for the digital economy: identify which structural features creating asymmetries most damage coordination on efficient outcomes, and test whether focusing on local network features is a common coping strategy for complex information.

Policy should take a lesson in humility from all this. Network effects on behavior are subtle, and intuition about cooperation misleads. Rules assuming people will cooperate in complex networks may fail. Rules assuming they never will may miss what simple structures can deliver. Laboratory evidence lets designers of markets and platforms test structures before deploying them widely, a cheap insurance policy against expensive surprises.

The paper's deepest contribution is a reframing: efficiency is a property of structure as well as incentives. Change the wiring and the same individuals in the same game behave differently. As AI reshapes the networks through which economic agents interact, architecture becomes a policy lever. The question for every designer of an AI marketplace is which network they are building, and what kind of behavior that network will make easy.

Introduction

The tension between efficiency and equilibrium is a central feature of economic systems. We examine this tradeoff in a network game with a unique Nash equilibrium in which agents can achieve a higher payoff by following a “collaborative norm.” Subjects establish and maintain a collaborative norm in the circle, but the norm weakens with the introduction of one hub connected to everyone in the wheel. In complex and asymmetric networks of 15 and 21 nodes, the norm disappears and subjects' play converges to Nash. We provide evidence that subjects base their decisions on their degree, rather than the overall network structure.

Takeaway

In this paper we have examined experimentally how social network structure mediates the tension between equilibrium play and the establishment of a more efficient norm by investigating a game of strategic complements played on different networks. We find that subjects are able to coordinate on a collaborative norm when the network is simple and symmetric such as the circle, and, to a lesser extent, the wheel. In contrast, in the more complex networks of 15 and 21 nodes, on average subjects converge to the Nash equilibrium play on every node. Given the richness of the network structure and the size of the strategy space, this result provides a strong validation of the theoretical results in Ballester et al. [2006] and it shows how position in the network can be a key determinant of equilibrium play. These results are consistent with previous experimental work on public good games that shows that asymmetry across subjects leads to a decrease in the level of contributions. In future work, it would be interesting to explore systematically which structural features of the network leading to asymmetries across subjects have the largest detrimental impact on the coordination on efficient outcomes. We also provide evidence that subjects base their decisions on the local, rather than the global, network structure. If we limit the analysis to the set of nodes in the 21 node network whose local features are not highly correlated with their overall position in the network, degree is a significant predictor of subjects’ play, but Bonacich centrality, which determines equilibrium play, is not.1

In future work, it would be interesting to investigate whether focusing on local network features is a common way for individuals to cope with the challenging task of processing complex network information, independently of the game they are playing. This finding may also motivate further theoretical work: in many games played on networks it is challenging to solve for the equilibrium because strategies relate to the overall network structure in intricate ways, but this relation may simplify significantly if it is limited to the local network. Methodologically, this paper shows the potential of UbiquityLab: a novel platform we developed to conduct online experiments with real-time interactions among participants. UbiquityLab is designed to be able to conduct online essentially any type of experiment that is currently run in physical labs. Moreover, as the experiment in this paper demonstrates, it rigorously incorporates features that replicate the state-of-the-art methodological practice in lab experiments with minimal adaptations which accommodate the specific requirements of the online set-up.

Article

Notes

  1. Edoardo Gallo & Chang Yan, Efficiency and Equilibrium in Network Games: An Experiment, 105 Rev. Econ. & Stat. 1515 (2023), https://doi.org/10.1162/rest_a_01105. Takeaway source: Conclusion, reproduced from a free author or repository copy. ↩

Cite as: Edoardo Gallo & Chang Yan, Efficiency and Equilibrium in Network Games: An Experiment, 105 Rev. Econ. & Stat. 1515 (2023), https://doi.org/10.1162/rest_a_01105

Header image: Rowing on the River Thames, Oxford (1) 2025-05-04.jpg by Andy Li, CC0, via Wikimedia Commons.

© 2026 Global AI Competition & Innovation Lab

© 2026 Global AI Competition & Innovation Lab

© 2026 Global AI Competition & Innovation Lab